Blog

Our thoughts on technology and design

Tech
With the HTTP/2 specification just going to Working Group Last Call and due for publication in early 2015, I thought now would be a good time to have a quick look at what's changing.
Tech
This post describes a binding helper that allows you to bind arrays directly to table views with ReactiveCocoa. In this update to my previous post, the helper is extended to support mutable arrays.
Tech
In this article I'm going to create an interactive Fibonacci fan D3 component, and show you how to add it to a chart in just 6 lines of code.
Tech
This post show how the simple task of computing a Mandelbrot set can be split up across multiple threads (and processors) using functional techniques.
Tech
Having recently dipped my toe into the world of functional programming with both Scala and Clojure I thought it'd be useful to do a quick compare and contrast of these two JVM based languages.
Tech
Using Cordova and Ionic Framework to turn an AngularJS web application into a cross-platform mobile application.
Tech
This is a blog post about IE and how it handles windows running code which interacts with each other. I've created a test case that shows IE combine together two stacks so that code runs in a context which, when looking at the source code, seems impossible.
Tech
Recently I updated the Scott Logic blog to implement infinite scrolling using a combination of Jekyll pagination and jScroll. Both of these components are quite fussy about their respective configuration, meaning that integrating them took longer than expected. I thought I'd share my solution in this blog post, hopefully saving others from the hours I spent digging into jScroll code or cursing Jekyll!
Tech
In my last article I put together an interactive chart that could be panned and zoomed, but there was one obvious omission - crosshairs. In this article I'm going to create a D3 crosshairs component, and show you how to add it to a chart.
Tech
Comparison charts, as their name suggests, are great for comparing the percentage price change of multiple stocks in time. In this post, we'll make one using D3.
Tech
In this blog post, I talk about my team’s journey from traditional “pass me the keyboard and mouse” pair programming to use of Screenhero for IDE sharing both within the office and remotely.
Tech
Swift, as I am sure you are aware, is quite a strict, safe and strongly-typed language. However, because the language needs to maintain Objective-C compatibility it has some rather curious features, and the behaviour of `AnyObject` is one of them!
Tech
This post is a continuation of my previous which looked at implementing Conway’s Game of Life using functional techniques. Here I look at how memoization can be used to cache the return value of a function in order to improve performance.
Tech
Recently I've been looking at various D3 components, which has been a fun project. I haven't yet had the chance to develop an interactive, dynamic component though, which has meant that the resulting charts have been sadly static. For this article I wanted to use what I've learned to build a fully interactive chart - something that wouldn't look out of place on a financial app.
Tech
In this post, we'll take a look at some of the performance issues you might encounter when making interactive charts using SVG, and how you might go about fixing them.
Delivery
Agile is a term that is heavily overloaded within software development. In this blog I take a look at Agile as a mindset for development, as opposed to a set of tools and practices.
Tech
Apple released the first public beta of the Swift programming language just over three months ago. Within days of the release myself and Matt Galloway started working on our book Swift by Tutorials, which as of yesterday is finally finished and shipping!
Tech
D3.js is a great library for creating dynamic visualisations with HTML/SVG/CSS, while Jekyll is a static site generator tool. Here I look at integrating static versions of D3 visualisations in a Jekyll site using PhantomJS.
Tech
This post demonstrates how JavaScript and HTML5 related technologies can be used to create an application that can run in both a web browser and as a cross-platform desktop application using node-webkit.
Tech
This blog post shows an implementation of Conway's Game of Life using functional techniques in Swift.

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